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No. 90, "Easy Way to Walk"

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Last time, in post No. 89 ("Easy Way to Draw"),  I talked about some early inspiration in my life as an animator, which has left me with a lifelong fondness for Walter Lantz and his star character, Woody Woodpecker.

From that period I have preserved the original drawings of one of the first walk cycles I ever created. It was done when I was 12 or 13 years old.


There is a lot wrong with this cycle, but at least I had the idea of a repeating cycle.

Then in the mid 1990s I was experimenting with an early 3D application (I don't remember what it was called, but it was neither Maya nor 3D Studio Max), and as my test project I created another Woody Woodpecker walk cycle.



Shows some improvement over the first one, don't you think?  This time I used an earlier character design of Woody by Art Heinemann or perhaps Fred Moore which I have always thought was more elegant than the later Woody of the 1950s.

Anyway, it proves I can handle 3D animation if I want to.

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